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Technical Animation Blog

Monday March 20, 2017 (Week 9)

3/20/2017

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​Today was our first introduction to fluids. I’ve been waiting on this topic since the beginning of the semester. This along with Rendering are my top animation topics that I wanted to learn about. I appreciated that we took it from a very low level and build or way up on fluids. Certain factors that go into calculating and simulating a fluid is velocity, fluid density, pressure, acceleration due to gravity or animation, and dynamic viscosity.  I thought it was interesting that the momentum equation was just a specialized f=ma. It can be used to help model fluids with a bunch of particles such as blobs of water. I also thought it was interesting that we first look at fluids in this case water as blobs and individual particles that are circle and then calculate the entirety of that fluid. That fluids does not only apply to liquids but gases as well.
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