We didn’t have class today but I was able to go to Jim McCann’s Cubes Marching talk instead. He introduced the website called ShaderToy, which allows you to write gsl shaders. There is also tutorials that help you get started on making shaders on that website. I thought it was a pretty cool tool since it was a real time rendering and shader program. He coded with us on how to create a real-time raytracer. The steps he went on about to do this was:
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May 2017
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