I knew about keyframing animation, motion capture and physical simulation based animation but I didn't know about procedural animation. Procedural animation is pretty interesting to me and it reminds me of crowd simulations. I'm guessing it it like crowd simulations since one of the pictures that Dr. Pollard but in her presentation for it was a crowd scene from Happy Feet. I liked that no matter what it looked like different kinds of animations can reference each other and you could potentially use keyframing as a reference and build your way up from there. I would really like to look into some of these further and maybe combine them in some way for my final project
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May 2017
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