I’ve been curious what aspects of VR we would be talking about in this class. The ETC program at CMU, we use a lot of VR and was wondering what VR looks like on the research side. It was interesting to see different headsets such as the Ivan Sutherland and Bob Sproull’s “Sword of Damocles” from 1968. It reminded me of the different VR headsets I saw in the Computer History Museum in California that were around this time as well. It’s interesting that it’s now just picking up speed, maybe because it’s not so expensive than in the past and it’s commercially sold to the point where multiple people are developing for it. I like that we looked into paper’s that talked about how VR tricks the mind into different spaces that are not realistically there, which can go into human factors research as well.
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May 2017
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