About Me
My name is Camille Ramseur and I'm a Technical Artist II at Treyarch. In the past I have been a technical director and technical artist at different studios such as Lucasfilm Animation, Dreamworks TV Animation, Walt Disney Imagineer, Walt Disney Animation Studios, and Adobe.
I graduated Carnegie Mellon University with a Masters in Entertainment Technology in May 2018. My career goal is to become a technical artist/technical director for animation, games, and research.
I have a Bachelors in Computer Science and minor in Applied Human Factors at Florida Institute of Technology. My studies have empowered me to consider both the technical and the design aspect of a given product and medium.
I believe it is important to consider the user’s cognitive behavior into the design of the product, in which a synergistic relationship between design and technology yields the most optimum results.
I graduated Carnegie Mellon University with a Masters in Entertainment Technology in May 2018. My career goal is to become a technical artist/technical director for animation, games, and research.
I have a Bachelors in Computer Science and minor in Applied Human Factors at Florida Institute of Technology. My studies have empowered me to consider both the technical and the design aspect of a given product and medium.
I believe it is important to consider the user’s cognitive behavior into the design of the product, in which a synergistic relationship between design and technology yields the most optimum results.